| append(std::vector< double > &map, double x) | frechet::reach::FSPath | protectedstatic |
| are_consistent(Curve path0, Curve path1, int n, int m) | frechet::reach::FSPath | protectedstatic |
| binSearchX(const Curve &curve, int x) | frechet::reach::FSPath | protectedstatic |
| binSearchY(const Curve &curve, int y) | frechet::reach::FSPath | protectedstatic |
| bottom(int i, int j) const | frechet::reach::FSPath | inline |
| bottom_contains(int i, int j, double x, double prec=PRECISION) const | frechet::reach::FSPath | protected |
| BR | frechet::reach::FSPath | protected |
| calculatePath() | frechet::reach::FSPath | protected |
| calculateReachability(Point start, Point end, bool allow_wrap, double prec=PRECISION) | frechet::reach::FSPath | |
| clear() | frechet::reach::FSPath | virtual |
| clearReachability() | frechet::reach::FSPath | |
| copy(Curve &dest, const Curve &source, int i, int j) | frechet::reach::FSPath | protectedstatic |
| empty() const | frechet::reach::FSPath | inline |
| findPathSegment(Point a, Point b, Curve curve[2], int &cc) | frechet::reach::FSPath | protected |
| fix | frechet::reach::FSPath | protected |
| fixPoints() const | frechet::reach::FSPath | inline |
| fs | frechet::reach::FSPath | protected |
| FSPath(FreeSpace::ptr afs) | frechet::reach::FSPath | |
| FSPath() | frechet::reach::FSPath | protected |
| getPath(int i) const | frechet::reach::FSPath | |
| isReachable(int i, int j, double prec=PRECISION) const | frechet::reach::FSPath | |
| isReachable(Point a, double prec=PRECISION) const | frechet::reach::FSPath | |
| left(int i, int j) const | frechet::reach::FSPath | inline |
| left_contains(int i, int j, double y, double prec=PRECISION) const | frechet::reach::FSPath | protected |
| LR | frechet::reach::FSPath | protected |
| mapFromP(Segment pseg, Curve result[2]) const | frechet::reach::FSPath | |
| mapFromP(int p) const | frechet::reach::FSPath | |
| mapFromPToQ(int p) const | frechet::reach::FSPath | |
| mapFromQ(Segment pseg, Curve result[2]) const | frechet::reach::FSPath | |
| mapFromQ(int q) const | frechet::reach::FSPath | |
| mapFromQToP(int q) const | frechet::reach::FSPath | |
| mapToP(Curve path[2]) const | frechet::reach::FSPath | |
| mapToQ(Curve path[2]) const | frechet::reach::FSPath | |
| mapToSegment(double a, Point p1, Point p2) | frechet::reach::FSPath | protectedstatic |
| next_hor(int i) | frechet::reach::FSPath | protected |
| next_vert(int j) | frechet::reach::FSPath | protected |
| opposite(const Interval &LR, const Interval &RF) | frechet::reach::FSPath | static |
| path | frechet::reach::FSPath | protected |
| PRECISION | frechet::reach::FSPath | static |
| propagate(const Interval &RF, const Interval &TF, const Interval &LR, const Interval &BR, Interval &RR, Interval &TR) | frechet::reach::FSPath | static |
| propagateBottom(int i, int j, double bx, double by) | frechet::reach::FSPath | protected |
| propagateBottom(int i, int j0, double bx, double by, bool allow_wrap) | frechet::reach::FSPath | protected |
| propagateColumn(int i, int j0, double bx, double by, bool allow_wrap) | frechet::reach::FSPath | protected |
| propagateHorizontalEdge(Point a, double bx, double prec=PRECISION) | frechet::reach::FSPath | protected |
| propagateInner(int i, int j, double bx, double by) | frechet::reach::FSPath | protected |
| propagateVerticalEdge(Point a, double by, double prec=PRECISION) | frechet::reach::FSPath | protected |
| ptr typedef | frechet::reach::FSPath | |
| startPoint() const | frechet::reach::FSPath | inline |
| toPoint(Pointer segment) | frechet::reach::FSPath | |
| update(Point start, double epsilon) | frechet::reach::FSPath | |
| wrapRight | frechet::reach::FSPath | protected |
| wrapTop | frechet::reach::FSPath | protected |
| ~FSPath() | frechet::reach::FSPath | inlinevirtual |