addTargetVertex(const frechet::reach::Placement *p) | frechet::poly::Triangulation | |
addTargetVertices(const frechet::reach::Placements &p) | frechet::poly::Triangulation | |
addVertex(double w) | frechet::poly::Triangulation | |
addVertex(Vertex_handle v, double x, Point p) | frechet::poly::Triangulation | private |
adjacentEdges(Edge e) const | frechet::poly::Triangulation | |
adjacentEdges(Edge e, int i1, int i2) const | frechet::poly::Triangulation | |
adjacentFaces(Segment s) const | frechet::poly::Triangulation | |
adjacentVertices(Segment s) const | frechet::poly::Triangulation | |
adjacentVertices(int v) const | frechet::poly::Triangulation | |
assertEquals(const Triangulation &that) const | frechet::poly::Triangulation | |
clearPredecessors() | frechet::poly::Triangulation | |
clearTargets() | frechet::poly::Triangulation | |
complement() | frechet::poly::Triangulation | |
countFaces() const | frechet::poly::Triangulation | inline |
countVertexes() const | frechet::poly::Triangulation | inline |
createFace(int a, int b, int c) | frechet::poly::Triangulation | |
createVertex(const Point &p, int i) | frechet::poly::Triangulation | |
edge(int i, int j) const | frechet::poly::Triangulation | |
Edge typedef | frechet::poly::Triangulation | |
Edge_range typedef | frechet::poly::Triangulation | |
EdgePair typedef | frechet::poly::Triangulation | |
edges() const | frechet::poly::Triangulation | inline |
edges_begin() const | frechet::poly::Triangulation | inline |
edges_end() const | frechet::poly::Triangulation | inline |
Face_circulator typedef | frechet::poly::Triangulation | |
Face_handle typedef | frechet::poly::Triangulation | |
FacePair typedef | frechet::poly::Triangulation | |
incidentFaces(Vertex_handle v) const | frechet::poly::Triangulation | |
incidentVertexes(Edge e) const | frechet::poly::Triangulation | |
insertVertexOnEdge(double x) | frechet::poly::Triangulation | |
is_ccw_face(Face_handle f) | frechet::poly::Triangulation | |
is_diagonal(Edge e) | frechet::poly::Triangulation | static |
is_inner_face(Face_handle f) | frechet::poly::Triangulation | static |
is_outer_edge(Edge e) | frechet::poly::Triangulation | static |
is_outer_face(Face_handle f) | frechet::poly::Triangulation | static |
is_polygon_edge(Edge e) | frechet::poly::Triangulation | static |
is_south_pole(Vertex_handle v) | frechet::poly::Triangulation | static |
isComplete() const | frechet::poly::Triangulation | inline |
linkNeighbors(Segment s, Edge e) | frechet::poly::Triangulation | private |
mirror(Edge &e) const | frechet::poly::Triangulation | |
mirror(EdgePair &e2) const | frechet::poly::Triangulation | |
NeighborMap typedef | frechet::poly::Triangulation | private |
neighbors | frechet::poly::Triangulation | private |
operator[](int i) | frechet::poly::Triangulation | |
operator[](int i) const | frechet::poly::Triangulation | |
oppositeVertex(Edge e) const | frechet::poly::Triangulation | |
poly_n | frechet::poly::Triangulation | private |
removeVertexFromEdge(int index) | frechet::poly::Triangulation | |
resize(int sz) | frechet::poly::Triangulation | |
segment(Edge e) | frechet::poly::Triangulation | static |
setPolygonSize(int n) | frechet::poly::Triangulation | |
size() const | frechet::poly::Triangulation | |
south_pole | frechet::poly::Triangulation | private |
TDS typedef | frechet::poly::Triangulation | private |
tds | frechet::poly::Triangulation | private |
third_vertex(Face_handle f, Vertex_handle v1, Vertex_handle v2) | frechet::poly::Triangulation | privatestatic |
third_vertex(Face_handle f, Segment s) | frechet::poly::Triangulation | private |
thirdVertex(int a, int b) const | frechet::poly::Triangulation | |
Triangulation(int capacity=-1) | frechet::poly::Triangulation | |
Triangulation(const Triangulation &that) | frechet::poly::Triangulation | |
TwoVertices typedef | frechet::poly::Triangulation | |
Vertex typedef | frechet::poly::Triangulation | |
vertex1(Edge e) | frechet::poly::Triangulation | static |
vertex2(Edge e) | frechet::poly::Triangulation | static |
Vertex_handle typedef | frechet::poly::Triangulation | |
VertexMap typedef | frechet::poly::Triangulation | private |
VertexPair typedef | frechet::poly::Triangulation | |
vertices | frechet::poly::Triangulation | private |
vertices_begin() const | frechet::poly::Triangulation | inline |
vertices_end() const | frechet::poly::Triangulation | inline |
~Triangulation() | frechet::poly::Triangulation | |