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Fréchet View
1.6.0
A Tool for Exploring Fréchet Distance Algorithms
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This is the complete list of members for Path, including all inherited members.
| absolutize() | Path | private |
| append(QPointF p, char opcode) | Path | private |
| appendPath(Path *that) | Path | inlineslot |
| appendString(QString svg) | Path | inlineslot |
| close() | Path | slot |
| defaultLineStyle | Path | private |
| ensureClosed() | Path | slot |
| forward(double distance) | Path | slot |
| getDefaultLineStyle() const | Path | inline |
| getLineStyles() const | Path | inline |
| H(double h) | Path | inlineslot |
| h(double h) | Path | inlineslot |
| ipePath(QString str) | Path | static |
| left(double angle) | Path | slot |
| lineStyle(int) | Path | slot |
| lineStyles | Path | private |
| m(QPointF p) | Path | inlineslot |
| m(double x, double y) | Path | inlineslot |
| M(QPointF p) | Path | inlineslot |
| M(double x, double y) | Path | inlineslot |
| map(QTransform tf) | Path | slot |
| map(QMatrix mx) | Path | slot |
| mirrorx() | Path | slot |
| mirrory() | Path | slot |
| opcode | Path | private |
| operator+=(const Path &that) | Path | |
| operator+=(QString svg) | Path | |
| operator=(const Path &that) | Path | |
| outerLineStyle(int) | Path | slot |
| parseIpe(QString str) | Path | |
| parseSvg(QString str, bool forceAbsolute=false) | Path | |
| Path(QObject *parent=0) | Path | |
| Path(const Path &that) | Path | |
| Path(const Path *that) | Path | |
| Path(QString svg, bool forceAbsolute=false, QObject *parent=0) | Path | |
| points | Path | private |
| polar(double angle, double distance) | Path | slot |
| removeDuplicates() | Path | private |
| reset(double angle=0.0) | Path | slot |
| revert() | Path | slot |
| right(double angle) | Path | slot |
| rotate(double angle) | Path | slot |
| scale(double scale) | Path | slot |
| scale(double scalex, double scaley) | Path | slot |
| setDefaultLineStyle(int) | Path | slot |
| setPrecision(int precision) | Path | private |
| size() const | Path | inlineslot |
| svgPath(QString str, bool forceAbsolute=false) | Path | static |
| toCurve(int precision=0) | Path | |
| translate(QPointF offset) | Path | slot |
| translate(double dx, double dy) | Path | slot |
| turtle_angle | Path | private |
| undo() | Path | slot |
| v(double v) | Path | inlineslot |
| V(double v) | Path | inlineslot |
| Z() | Path | slot |